Nowadays I spend most of my time running Mac OS X, so I decided to make builds for that operating system as well. There are still some issues:
- Only 64-bit support for now (for Mac OS X 10.6.3, which is what I run).
- There is no FFplay because libsdl doesn’t seem to work properly (it builds and links but crashes on startup), and I don’t know any Objective-C to try a fix.
- Many more I forgot…
Actually I don’t know if it works on Mac OS X < 10.6. I’d really appreciate if someone could try and report back.
The builds are packaged in 7z, just like the windows builds. There is a nice program called keka that supports 7z files.
I was way too tired to even put up a nice webpage, so for now you can just browse through the directories:
http://ffmpeg.arrozcru.org/autobuilds/macosx/index.html
Things might have gone funky in the Windows packages, since I had to do extensive changes in the build script. Please for the next few days I’d appreciate if you could download all the daily packages and check if all their contents make sense.
The Mac OS X build does not work on < 10.6. There are issues with the extra libs…libssl and probably libcrypto. On Mac OS X 10.6 they are versions 0.9.8.dylib…on < 10.6 the versions are 0.9.7.dylib.
When can we anticipate a fix ?
Thanks.
Comment by Alex — 2010/07/24 @ 10:40 am
all builds are down currently =)
but I’ll probably fix this in 3 weeks or a month.
Comment by ramiro — 2010/07/24 @ 12:26 pm